I interview game creators and learn about the details of their work that day.
Each episode is a brief discussion trying to get at what it's like to work in a particular field. We might break down the tools someone uses, or broader strokes of their company's structure, or if they even have a "typical" day.
Guest Peter Angstadt is working on Kingdoms and Castles with a friend. He discusses his work on adding a variety of walls to the game in order to create a difficulty curve. He also explains how he's been getting the most enjoyment from learning how to create art.
Pete is a programmer and designer, most notably having co-created Cannon Brawl and for his work on Abzu. He is also on Twitter as @petey123567.
Hosted + edited by @Randy O'Connor,
Intro/outro music by Dren McDonald